@startuml
sprite $postcss_original [48x48/16] {
00000000000000001479ACEFEEDCA8510000000000000000
000000000000027DFFFFFEFFFFFFFFFFC720000000000000
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00100000000006FAB0000000000000DF8FF600001EF53EF7
00300000000006FA96000000000006FD1FF7000004FE6FF4
00000000000003FA1B40000000004FF40FF30000008FEFF0
00000000000007FB02D810000019FF500EF20000000CFF90
00000000000008FC003DFCAAADFFD3000CF000011112FF70
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0000001222222221100000000000000000000000009FE100
000004000000000000000000000000000000000003FF6000
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000008E4000000000000000000000000000000008FF30000
000000CF50000000000000000000000000000009FF600000
0000004EF80000000000000000000000000000AFF7000000
00000002AFC20000000000000000000000003DFF70000000
0000000009FFA10000000000000000000019FFF500000000
00000000005EFFA3000000000000000006EFFD3000000000
0000000000019FFFA410000000000029FFFE500000000000
00000000000003BFFFFD97644589CEFFFB60000000000000
00000000000000016AEFFFFFFFFFFFFB1000000000000000
00000000000000000003689AECB763200000000000000000
}


!define DEV2_POSTCSS_ORIGINAL(_alias) ENTITY(rectangle,black,postcss_original,_alias,DEV2 POSTCSS_ORIGINAL)
!define DEV2_POSTCSS_ORIGINAL(_alias, _label) ENTITY(rectangle,black,postcss_original,_label, _alias,DEV2 POSTCSS_ORIGINAL)
!define DEV2_POSTCSS_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,postcss_original,_label, _alias,DEV2 POSTCSS_ORIGINAL)
!define DEV2_POSTCSS_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,postcss_original,_label, _alias,DEV2 POSTCSS_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 POSTCSS_ORIGINAL>> White
@enduml